JobHabor

AI Manipulation Engineer (human)

Neura Robotics
Location
Munich
Workplace
Employment
Full Time
Salary
Apply on the employer’s site

Posted 3mo ago

Your mission & challenges

  • Policy Design & Training: You design and train the learning-based policies that map multimodal sensing, from vision and language down to raw tactile and IMU data, into smooth, precise, and safe hardware actions.

Multi-Contact Manipulation

You sit at the intersection of imitation learning, reinforcement learning, and physical deployment.

Your problem is the hard one

multi-contact manipulation on real, underactuated, tactile-rich hardware.

Dexterous Hand Control

You teach NEURA's hands to manipulate the world with human-like dexterity

  • Collaboration & Execution: You work closely with ML, robotics, and software teams to deliver trained policies that work on the hands.

What we can look forward to

  • Master's or PhD in Robotics, Computer Science, Machine Learning, or a related field with a strong focus on robotic manipulation or reinforcement learning
  • Hands-on experience training manipulation policies with imitation learning or deep RL on physical robot arms or dexterous hands
  • Deep familiarity with GPU-accelerated simulation (Isaac Lab and Isaac Sim, or MuJoCo), including building custom environments and assets
  • Strong PyTorch, with experience using robot-learning libraries such as Stable-Baselines3, Ray RLlib, or LeRobot
  • Solid foundations in kinematics, dynamics, spatial transforms, and closed-loop control
  • Proficient Python and C++, clean reproducible code, Git, and Docker

Nice to have

  • Experience with teleoperation hardware such as VR controllers, data gloves, or vision-based hand tracking
  • Experience training or fine-tuning VLA or diffusion-based architectures
  • Experience with tendon-driven or highly underactuated mechanical systems

Skills

  • Machine Learning
  • PyTorch
  • Ray
  • Python
  • C++
  • Git
  • Docker

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