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Senior Unity Developer

Riseup Labs
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Senior Unity Developer

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Job Openings Senior Unity Developer

About the job Senior Unity Developer

Job Context

As a Senior Unity Developer, the candidate will be responsible for implementing game functionality and translating design ideas, concepts, and requirements into a functional and engaging game experience.

Job Responsibilities

  • Plan, design and implement high-quality game features while working as part of the wider studio team.
  • Transform design specification into functional game assets;
  • Establish an effective strategy and development pipeline;
  • Quickly create and iterate on prototypes showcasing new designs and interaction patterns;
  • Design, build, and maintain efficient, reusable, and reliable code;
  • Ensure the best performance, quality, and responsiveness of applications and games;
  • Identify process and application bottlenecks and implement solutions in a timely manner;

Educational Requirements

  • B.Sc. in Computer Science and Engineering from any reputed public or private university.

Key Requirements

  • 5+ years’ professional experience with Unity 3D game development
  • Strong experience in 3D coordinate geometry, vector, physics and mathematics
  • Shipped at least 3 titles on Mobile, Web or, PC platforms
  • Ability and desire to work in a rapid-iteration environment
  • Deep understanding of #C and a strong foundation in object-oriented programming skills
  • Experience working with game assets (meshes, animations, materials, textures, etc.)
  • Experience profiling and optimizing the game and render performance (GPU and CPU)
  • Experience with source control systems such as Git in a multi-developer team environment;
  • Have experience in Git CLI and shell scripting
  • Expert in unity 2D canvas and all UI component
  • Understanding the UX design process and experience working with the UX design team and/or development team
  • Experience with Universal Render Pipeline (URP) and/or HDRP
  • Understanding of the full development pipeline, from 3D asset creation to game development
  • Experience with shader graph/programming

Salary

  • Negotiable (Based on experience and skills)

Workplace

  • Remote

Compensation & Other Benefits

  • As per company policy

The Application Process

  • Telephone Round.
  • Interview with the Tech Team & Talent Acquisition Team.
  • An assignment/test to complete (if required).
  • Job offer.

NB

Only shortlisted candidates will be communicated in the recruitment process.

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Skills

  • Unity
  • Git
  • Shell
  • Render

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