Senior Software Engineer, Windows/Desktop Applications
Speechify- Location
- Cupertino, CA
- Workplace
- Onsite
- Employment
- Full Time
- Salary
- USD 140,000–200,000/yr
Posted 29d ago
The employer’s full description could not be read from their board. This is a summary of the posting — follow the apply link for the original.
Responsibilities
- Lead the design, architecture, and development of native Windows desktop applications using Windows App SDK, WinUI (or related UI frameworks), C#, XAML, and — when needed — C++
- Define and enforce best-practices for Windows desktop development across the codebase: code architecture, performance, memory usage, responsive UI, cross-version compatibility (Windows 10/11+), and maintainability
- Drive accessibility efforts: integrate and validate support for accessibility APIs (e.g. Microsoft UI Automation or other relevant Windows accessibility frameworks), ensure UI controls, focus management, keyboard navigation, screen-reader support, and usability for users with disabilities
- Collaborate closely with product designers, UX researchers, QA, and other stakeholders to shape feature planning, UI/UX architecture, and long-term roadmap for the Windows platform
- Take ownership of full lifecycle of features: conception → design → implementation → testing → release → maintenance
- Ensure quality, reliability, and consistency across releases
- Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems — and propose robust architectural or design solutions
Requirements
- 3+ years in Windows desktop application development using Windows App SDK, WinUI (or similar), C#, XAML
- Additional experience with native Windows code (C++, Win32/WinRT/COM)
- Deep understanding of Windows application architecture, including interop between managed code (.NET) and native code
- Proven track record of designing, building, and shipping production-quality desktop applications
- Strong experience with accessibility APIs on Windows (e.g. Microsoft UI Automation or similar)
- Excellent software engineering fundamentals: OOP, design patterns, data structures, algorithms, memory management, multi-threading or asynchronous programming
- Experience leading technical design, mentoring other engineers, conducting code reviews, and making architecture-level decisions
- Strong communication skills; ability to articulate tradeoffs, collaborate with cross-functional teams, and drive consensus
- A user-centric mindset: focus on building polished, intuitive, and accessible experiences for end users
Preferred
- Experience with writing automated tests for UI — unit tests, integration tests, UI automation tests; familiarity with relevant testing frameworks.
- Experience with performance optimization for desktop apps (memory usage, startup time, rendering performance, high-DPI support, responsiveness under load).
- Experience with localization/globalization, right-to-left UI support, internationalization, accessibility for multiple regions.
- Familiarity with telemetry, analytics, crash reporting, logging, and error monitoring in desktop applications.
- Previous experience in shaping CI/CD workflows, release pipelines, and deployment strategies for desktop applications.
- Demonstrated ability to take ownership of feature areas or modules and drive them long-term, including maintenance, refactoring, and technical debt management.
Skills
- Windows App SDK
- WinUI
- C#
- XAML
- C++
- Win32
- WinRT
- COM
- .NET
- Microsoft UI Automation
- OOP
- design patterns
- data structures
- algorithms
- memory management
- multi-threading
- asynchronous programming
- UI automation tests
- unit tests
- integration tests
- performance optimization
- localization
- globalization
- right-to-left UI support
- internationalization
- telemetry
- analytics
- crash reporting
- logging
- error monitoring
- CI/CD
- release pipelines
- deployment strategies
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