Product Engineer
Clera- Location
- San Francisco
- Workplace
- Hybrid
- Employment
- Full Time
- Salary
- —
Posted yesterday
About the Role
This is a hands-on, generalist product engineering role at an early-stage ambient AI consumer startup, where you will own the app experience end-to-end across iOS, Apple Watch, and Mac alongside the backend surfaces that power them. You will work directly with product leadership, make real tradeoffs on the fly, and ship user-facing improvements quickly while collaborating across time zones with hardware and R&D teams.
What You'll Do
- Own features end-to-end across iOS, watchOS, and Mac, working directly with product leadership without a fully specified backlog.
- Build and ship user-facing improvements addressing real issues surfaced from early product use, such as wearable tap-target reliability, cross-platform meeting detection, and agent responsiveness.
- Move fluidly between UX, UI, backend, and AI/ML depending on what each feature needs, making scope and design tradeoffs independently.
- Integrate agent and LLM-based features, including tool use, memory, and retrieval, into the app experience.
- Collaborate with an ASR Engineer on shared backend and pipeline surfaces.
- Take features from design through ship through iteration based on real user feedback, without waiting for the next instruction.
What We're Looking For
- 3 or more years shipping consumer product features end-to-end across at least two of: mobile, desktop, wearable, or backend.
- Strong proficiency in Swift/SwiftUI for iOS and watchOS, with shipped apps to show for it.
- Proficiency with TypeScript, React, and Electron for desktop/Mac client development.
- Genuine, demonstrated capability across UX, UI, backend, and AI/ML, not deep in one area and dabbling in the rest.
- Experience as one of the first engineers at an early-stage or pre-launch startup, shipping with minimal specification and undefined requirements.
- Hands-on experience building and integrating agent/LLM-based features into production consumer applications.
- Backend experience building shared services and APIs that power multiple client surfaces.
- Track record of owning features from design through ship through iteration, making independent UX and scope tradeoff decisions and implementing them directly.
- Comfort collaborating across time zones with hardware, supply-chain, and R&D teams.
- Bonus: experience with real-time or streaming systems such as audio processing or live data pipelines, wearable or hardware product development, or prior work at an AI-native consumer application.
Compensation & Benefits
Salary range
$150,000 to $200,000 USD annually. Visa sponsorship is not available for this role.
Location
Hybrid, 3 days per week in office. Based in the San Francisco Bay Area, California, United States.
Skills
- iOS
- LLM
- Swift
- SwiftUI
- TypeScript
- React
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