3D Graphics Developer
Homekynd- Location
- Remote
- Workplace
- Remote
- Employment
- Full Time
- Salary
- —
Posted 2mo ago
The employer’s full description could not be read from their board. This is a summary of the posting — follow the apply link for the original.
Responsibilities
- Develop and optimize real-time 3D rendering features using Three.js or equivalent frameworks
- Create advanced shaders for visual effects, lighting, and post-processing
- Build robust pipelines for importing and converting 3D assets from tools like Blender
- Diagnose and resolve rendering and performance bottlenecks across platforms
- Implement user-driven visualization tools that advance the core product experience
Requirements
- Strong command of computer graphics fundamentals including linear algebra and 3D mathematics
- Proficiency with Three.js, Unity, Unreal Engine, or comparable 3D engines
- GLSL expertise for custom shader development and effects
- Familiarity with 3D modeling tools (Blender, Maya) and formats including glTF/GLB
- Proven experience optimizing 3D pipelines for performance and scalability
Preferred
- Background in virtual staging or architectural visualization
- Experience with PBR pipelines and lighting models
Skills
- Three.js
- Unity
- Unreal Engine
- GLSL
- Blender
- Maya
- glTF
- GLB
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